Walkthrough

This walkthrough is for Day 2. Some scenes may not be accessible in the free version of the game.


Day One:
Meet Carmen: This scene happens in every route.
Listen to Carmen's Stories: Choose to stay in the room after Meeting Carmen, or return for a shift at some point during the day. Carmen will tell two different stories based upon what you ask her, and each story has separate artwork.
Spy on Crow and Carmen: If Crow watches Carmen while Glasha and Markus are in town, Roman will have the option to investigate laughter coming from the cellar. If you choose to investigate you will see the Crow Corruption Scene. You must choose to gather supplies from town at the start of the game, and then at the end of Meeting Carmen let Glasha go to town instead of Crow. Then, ask Glasha to send Crow down and keep watch.
Work the Night Shift: Similar to the above, choose to gather supplies from town, but when Glasha asks to go to town say no. Then, tell her that if she swaps shifts with you right now then you'll let her go to town after. This results in Roman watching Carmen at night.
Crow Must Sneak Out: This scene is unlocked if you choose to gather supplies from town but don't swap shifts with Glasha. You will face a choice at the start of the scene and each route has very different artwork.
Feed Carmen: To reach this scene, choose to lay low at the start of the game. At the end of the day you will take food down to Carmen. You can tell her to eat on her knees or you can help her onto a barrel. Both routes have different artwork.
Day Two:
Be Teased by Crow: When you reach the scene to Feed Carmen, let Carmen sit down on a barrel. The next morning you'll be woken up by Crow.
Swap Shifts with Crow: Reach the above scene and Be Teased by Crow. When she asks about Carmen, say you find her fascinating. Crow will then ask to swap shifts. Agree and you'll unlock this scene.
Argue with Carmen: Work the Night Shift, this scene follows on from there.
Negotiate With Carmen: When you go for your shift with Carmen in Day 2 and you haven't worked the night shift or swapped shifts with Crow on the morning, Carmen will ask you to let her negotiate for her release. If you agree, this scene follows soon after. There is a slight variation in this scene (one gallery item) that only unlocks if you Feed Carmen on her knees.
Send Markus to Tavern: Follow the same steps as Negotiating with Carmen after choosing to gather supplies from town at the start of the game. Whether you agree to negotiate with Carmen or not, you'll have the option to play a bonus POV scene with Markus and Glasha.
Send Markus to Woods: Same as above, but you have to choose to lay low at the start of the game and gather supplies from the woods.
Send Crow to Tavern: Crow must sneak out on this route, but you don't have to follow her, then tell Carmen you want Crow to whore herself out, and agree to Negotiate with Carmen. At the end of the day, Crow will ask if she can visit the tavern.

10 comments:

  1. You really need to check a major bug in your game; this is the third time I receive a BSOD when attempting to play through Sanguine Rose.

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    1. Could you be more specific, is there a specific point of the game where your pc crashes? I haven't heard of anyone encountering this bug until now.

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  2. This comment may be redundant, in fact it definitely is but I just wanna say you guys are both amazing. The story, the art is so incredible and I am really looking forward to what comes next. The only question I have is, how do you guys do it. How do you guys work together and make such an amazing erotic visual novel.

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    1. Thank you! It's certainly not redundant, we love to hear from our fans. To answer your question, it takes a certain amount of discipline to really create something. It's pretty easy to imagine how you want the game to look and play out, but it takes work to make that real. I'd be lying if I said Sanguine Rose is as good as we first dreamt up, but I'm proud of what we've achieved by holding ourselves to a high standard and comments like these remind me that we're doing something right. Communication is another major part of our creative process. Too often I see other lewd games stall in their development because one of the team members stops talking or producing work. I hope this answers your question, and thanks again for letting us know your thoughts!

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    2. Since hallows already replied seriously, I'll add that it takes 10% luck, 20% skill, 15% concentrated power of will, 5% pleasure, 50% pain and a hundred percent improvising the hell out of everything <:-) Thank you for your comment!

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  3. Duski, big fan. I get that your probable busy and all but is there anyway you could do a tutorial of how you create the art, and i know theres like hundreds of tutorials out for that but honestly the way you make your art is on a whole other level. Either way keep up the good work.

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    1. thank you anon!! i wish i could describe every little bit of my process in detail but it'd take me a while, and most of the the way i create art has come from years of practicing, haha. is there anything specific that you'd like me to explain, or any part of the process, like specifically anatomy, lineart, colouring etc that you think I do uniquely?

      I think what people mean when they say my art is different, is that it's not anime style, and it's not cell shaded like quite a lot of adult VNs. I learned how to paint traditionally, so if you're into my style then you'll have luck searching for digital painters. thank you! I hope I will, and please continue to play or join our discord to chat :)

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    2. wow Duski-san I'm impressed, not many people could make the answer to a question another question ;D but I guess the process that I would like to get a better understanding of, would be the anatomy and getting the right proportion for different perspectives of a character. Whenever I try to draw a character, it always looks like a different person when i draw them from the side or from a lower/higher angle, etc.

      Also thank you for offering to let me chat on discord, I might take you up on that offer, although i wouldn't wanna bug you about art related questions.

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    3. ahaha, it was either ask you to narrow it down or write a huge wall of text about everything.

      that's funny, I struggle with that too. I find it's super helpful to commit to memory the features of your character's body and face. like for example a man with a strong jaw, or a woman with a sloped nose, and when you draw them from different angles you have to always make sure you're only drawing the features you know they have.

      In terms of getting the right proportion, it's also a matter of anatomy. You gotta always be studying anatomy, there's no rest for an artist. :D Learning how to draw the body in as many poses and from as many angles as you can is the goal to strive for. Understanding anatomy will ultimately help us to keep a consistent body.

      About discord, you wouldn't be bugging me in the slightest. I already use discord to discuss drawing at length with other artists so i wouldn't be going out of my way. you can PM me if you don't want to talk on the SR discord channel.

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  4. This comment has been removed by the author.

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